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Learning With Games and Digital Stories in Visual Programming

Learning With Games and Digital Stories in Visual Programming
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Author(s): Wilfred W. F. Lau (The Chinese University of Hong Kong, China)
Copyright: 2019
Pages: 9
Source title: Advanced Methodologies and Technologies in Media and Communications
Source Author(s)/Editor(s): Mehdi Khosrow-Pour, D.B.A. (Information Resources Management Association, USA)
DOI: 10.4018/978-1-5225-7601-3.ch011

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Abstract

This chapter traces the recent development and the use of games and digital stories for engaging students in learning in visual programming environments. It reports on the application of game development-based learning and educational digital storytelling to engage students in learning in visual programming environments. The empirical findings support the positive effects of these two learning approaches on a range of student learning outcomes. Because many available visual programming tools are free of charge and provide a low-floor, high-ceiling learning environment, teachers should encourage students to venture into the programming world with these tools. Such practice is beneficial to student learning both within the computer science discipline and across disciplines.

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