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Interaction Design for Tangible Augmented Reality Applications

Interaction Design for Tangible Augmented Reality Applications
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Author(s): Gun A. Lee (Electronics and Telecommunications Research Institute, Korea), Gerard J. Kim (Korea University, Korea)and Mark Billinghurst (Human Interface Technology Laboratory, New Zealand)
Copyright: 2007
Pages: 22
Source title: Emerging Technologies of Augmented Reality: Interfaces and Design
Source Author(s)/Editor(s): Michael Haller (Upper Austria University of Applied Sciences, Austria), Mark Billinghurst (Human Interface Technology Laboratory, New Zealand)and Bruce Thomas (University of South Australia, Australia)
DOI: 10.4018/978-1-59904-066-0.ch013

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Abstract

This chapter describes designing interaction methods for Tangible Augmented Reality (AR) applications. First, we describe the concept of a Tangible Augmented Reality interface and review its various successful applications, focusing on their interaction designs. Next we classify and consolidate these interaction methods into common tasks and interaction schemes. And finally, we present general design guidelines for interaction methods in Tangible AR applications. The authors hope that these guidelines will help developers design interaction methods for Tangible AR applications in a more structured and efficient way, and bring Tangible AR interfaces closer to our daily lives with further research.

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