IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Implementing a Game-Based Instructional Design Strategy in the Eighth Grade Science Classroom: Teaching Science the Chutes and Ladders Way!

Implementing a Game-Based Instructional Design Strategy in the Eighth Grade Science Classroom: Teaching Science the Chutes and Ladders Way!
View Sample PDF
Author(s): Angela Dowling (Suncrest Middle School, USA)and Terence C. Ahern (West Virginia University, USA)
Copyright: 2016
Pages: 17
Source title: Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political Perspectives
Source Author(s)/Editor(s): Keri Duncan Valentine (West Virginia University, USA)and Lucas John Jensen (Georgia Southern University, USA)
DOI: 10.4018/978-1-5225-0261-6.ch014

Purchase


Abstract

This chapter examines the effects of a game-like environment on instructional activity design and learning outcomes in a middle school general science class. The authors investigated if science content can be designed and successfully delivered instructionally using a game-like learning environment. The authors also wanted to investigate if by utilizing a game-design method could class and student engagement be increased. The results indicated that the instructional design of the unit using a game-like environment was successful and students exhibited learning. The authors also address the challenges inherent in utilizing this instructional strategy.

Related Content

Ricardo Alexandre Peixoto de Queiros, Mário Pinto, Alberto Simões, Carlos Filipe Portela. © 2023. 13 pages.
Preety Khatri. © 2023. 17 pages.
Mehmet Kosa, Ahmet Uysal, P. Erhan Eren. © 2023. 31 pages.
Kaila Goode, Sheri Vasinda. © 2023. 22 pages.
Helena Martins, Artemisa Dores. © 2023. 21 pages.
Ali Ben Yahia, Sihem Ben Saad, Fatma Choura Abida. © 2023. 15 pages.
Baris Atiker. © 2023. 23 pages.
Body Bottom