IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Critical Gameplay: Design Techniques and Case Studies

Critical Gameplay: Design Techniques and Case Studies
View Sample PDF
Author(s): Lindsay Grace (Miami University, USA)
Copyright: 2011
Pages: 14
Source title: Designing Games for Ethics: Models, Techniques and Frameworks
Source Author(s)/Editor(s): Karen Schrier (Marist College, USA) and David Gibson (University of Vermont, USA)
DOI: 10.4018/978-1-60960-120-1.ch009

Purchase

View Critical Gameplay: Design Techniques and Case Studies on the publisher's website for pricing and purchasing information.

Abstract

This chapter introduces critical gameplay design as a technique for creating digital games that offer alternative play. Critical gameplay provides the opportunity to explore game ethics through the way games are designed to be played. Since game designers outline the rules of play, game designs outline designer’s definitions of what is ethical and important. Taking the notion that design is a reflection of the designer’s values, this chapter outlines methodologies for exposing the intrinsic values in play and creating gameplay models from alternative ethics and values. The chapter concludes with examples of critical gameplay games that have been demonstrated to international audience.

Related Content

The Convergence of Critical Pedagogy with Arts-Based Service-Learning
Amanda Alexander, Ross H. Schlemmer. © 2017. 23 pages.
View Details View Details PDF Full Text View Sample PDF
Global Civic Engagement as an Empowering Device for Cross-Ethnic and Cross-Cultural Understanding in Taiwan
Mei-Ying Chen, Fu-hsing Su. © 2017. 22 pages.
View Details View Details PDF Full Text View Sample PDF
Critical Practices for Teaching and Learning in Global Contexts: Building Bridges for Action
Ann E. Lopez, Elsie L. Olan. © 2017. 17 pages.
View Details View Details PDF Full Text View Sample PDF
Productive Ambiguity: Promoting Cross-Cultural Understanding through Art
Rebecca L. Shipe. © 2017. 17 pages.
View Details View Details PDF Full Text View Sample PDF
Meltdown at Fukushima: Global Catastrophic Events, Visual Literacy, and Art Education.
Lynette K. Henderson. © 2017. 20 pages.
View Details View Details PDF Full Text View Sample PDF
The Art of Climate Change: Art Education for Global Citizenry
Cathy Smilan. © 2017. 18 pages.
View Details View Details PDF Full Text View Sample PDF
Learning in Situ: Situated Cognition and Culture Learning in a Study Abroad Program
Kathy Marzilli Miraglia. © 2017. 20 pages.
View Details View Details PDF Full Text View Sample PDF
Body Bottom