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Avatars and Diagnosis
Abstract
Medical education faces a host of obstacles in coming decades requiring that it rethink the way it delivers medical curricula, especially with regard to critical thinking and differential diagnostics. Traditional didactic curricula must be coupled with emerging technologies that provide experiential learning without risk to patients while not eroding the clinical effectiveness of advanced medical learners. Virtual-world technologies have advanced to a level where they must be considered as a method for delivering medical curricula effectively and safely; moreover, research must establish that such systems are reliable and valid means for delivering medical curricula; otherwise, they are of no use to the medical community, regardless of their technical sophistication. Pulse!! The Virtual Clinical Learning Lab is a project designed to explore these issues by developing a reliable and valid learning platform for delivering medical curricula in virtual space, space usually reserved for entertainment videogames.
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