IRMA-International.org: Creator of Knowledge
Information Resources Management Association
Advancing the Concepts & Practices of Information Resources Management in Modern Organizations

Researching and Developing Serious Games as Interactive Learning Instructions

Researching and Developing Serious Games as Interactive Learning Instructions
View Sample PDF
Author(s): Christian Sebastian Loh (Southern Illinois University-Carbondale, USA)
Copyright: 2009
Volume: 1
Issue: 4
Pages: 19
Source title: International Journal of Gaming and Computer-Mediated Simulations (IJGCMS)
Editor(s)-in-Chief: Hui Li (Beijing University of Chemical Technology, China)
DOI: 10.4018/jgcms.2009091501

Purchase

View Researching and Developing Serious Games as Interactive Learning Instructions on the publisher's website for pricing and purchasing information.

Abstract

As serious games gain momentum in the academic arena, no doubt more educators and instructional technologists will begin considering the possibility of making their own games for instruction. As developers of instructional resources, instructional technologists need to steer clear of producing more ‘video’ games, and instead, developing more ‘serious’ games that incorporate both learning and assessment. The research community needs to learn from tested processes and best practices to avoid repeating old mistakes. The model for serious game making presented in this article has been used successfully for the creation of an award winning project, and will now be shared for the benefits of fellow researchers, educators, and instructional technologists.

Related Content

Zhenjiang Cao, Zhenhai Cao. © 2024. 17 pages.
Wei Guo, Shengbo Sun, Peng Tao, Fei Li, Jianyong Ding, Hongbo Li. © 2024. 19 pages.
Zheqi Zhu, Kun Zhai. © 2024. 24 pages.
Wei Wang, Xiaotian Wang, Xiaotian Ma, Ruifeng Zhao, Heng Yang. © 2024. 19 pages.
Poe Sriwatanathamma, Veerawat Sirivesmas, Sone Simatrang, Nobonita Himani Bhowmik. © 2024. 18 pages.
Qiang Wang, Zhenwei Huang. © 2024. 16 pages.
. © 2024.
Body Bottom